I can't recall wanting to like a video game as much as I had hoped to enjoy Hellboy: Science of Evil. A fairly recent convert to Mike Mignola's universe of characters (Hellboy in Hell, B.P.R.D., Witchfinder, etceteras.) published by Dark Horse Comics, and a fan of both films, I had not been aware of the previously released Hellboy movie tie-in console game.

Sometimes, reviewers are not that far off: as a gaming experience Hellboy: Science of Evil was incredibly frustrating, not just for what it was, but worse, for the potential it squandered.
Chances are great that if you're reading this, you are already familiar with the well-loved characters, and perhaps marginally curious if this game is worth picking up for a certain amount of "fan-factor", so I'll cut to the chase and simply start by mentioning positives and negatives as I experienced them:
- Positives: the story adheres to both comic book and movie "universes," the voice work is done by the actor who portrayed Hellboy in the films (let's face it Ron Perlman, IS Hellboy!), the cut screen graphics are adequate and the characterization (movements and vocals) of Hellboy are solid.
- Not-so-positives: repetitive game play, including some odd game play moments when jumps aren't jumps or necessary objects or paths are off screen and difficult to find, the game play is not very intuitive, repetitive game play, the other characters from the book/movie are missing from the main story (though appearing on the box), this lack of playability of other characters makes the gameplay even more... repetitive.
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Say "goodbye" to the only video game I've ever "walked out of" before it was over... |
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